// export const x = 2;
// export const y = 3;
// export const z = 4;
// export const w = 5;

// export const negInf2 = new Vector2( - Infinity, - Infinity );
// export const posInf2 = new Vector2( Infinity, Infinity );

// export const negOne2 = new Vector2( - 1, - 1 );

// export const zero2 = new Vector2();
// export const one2 = new Vector2( 1, 1 );
// export const two2 = new Vector2( 2, 2 );

// export const negInf3 = new Vector3( - Infinity, - Infinity, - Infinity );
// export const posInf3 = new Vector3( Infinity, Infinity, Infinity );

// export const zero3 = new Vector3();
// export const one3 = new Vector3( 1, 1, 1 );
// export const two3 = new Vector3( 2, 2, 2 );

var eps = 0.0001;

// file name end with _test mush have main func
void main() {}
